If you’re a game lover, it’s very likely that you simply will have tried most of the games that are out there on the market. Whether or not you didn’t find them as enjoyable as most, you’d still make it your mission to complete the sport, or to advance as far as possible. Of course, there are some games that you just can’t go away from, and gameplays like Genshin Impact, FIFA, and Call of Duty are commonly known to be the foremost popular when it involves taking down your opponent and reigning triumphant.
But have you ever ever considered how food can make a difference within the industry that we love so much?
In many of our favorite video games, food has played an integral role for years. Whether you’re playing on your smartphone or a wider screen along with your console or computer, you can’t deny that various foods in video games create an enduring impression during your gameplay. In other words, because it is irresistible and relatable, game developers use food to immerse players in the virtual world.
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Here are three roles food has played in many computer game titles:
1. Used for Sustenance and Boosting Stats/Skills
Many games use food as sustenance, which is perhaps the foremost obvious and relatable role. For instance, in many simulation games, it’s crucial that you simply feed your characters or virtual pets. Otherwise, they’re going to die and you will or might not suffer consequences in your gameplay.
On the opposite hand, some games use food as a healing or revival item. Within the case of Genshin Impact, for instance, players can access their inventory to feed their characters should they terminate on health points or die during a fight. The characters might also experience “fullness” if you retain feeding them.
Some games also use food and drink to supply a lift in defense, attack, and significant rate, making players stronger and more proof against certain environments. For example, to reinforce stamina, increase resistance against ailments (toxic, bleed, and frost), and boost elemental and magical attacks, Dark Souls players use edible consumables.
2. Simulates Our Real-Life Relationship with Food
While your mouth waters at the sight of it, ever wondered how you can’t touch, smell, or eat virtual food? you’re not alone. To entice players while they play, game developers use food as mentioned. Like in Monster Hunter: World, its developers mastered the art of fine-tuning the feel of meat, the consistency of sauces and soups, and therefore the appearance of perfectly cooked food, which is why many dishes within the game always look good. By feeding their characters with them, in a way, players crave the dishes and satiate their hunger.
You may also think about dishes in video games because of the ultimate food porn. Not only do the realistic texture and plating make them aesthetically pleasing, but they elicit human responses to seeing delicious food in reality.
3. Part of Lore/World-Building
While others serve an important role within the game’s lore and world-building, most game foods function as sustenance and boosts. Take The Last people as an example. Players must navigate Joel and Ellie (the game’s protagonists) to forage the woods for any edible meat, fruit, and greens they will find, as the game’s plot is ready in a very zombie-like apocalypse. Some conversations even speak about rationing tinned goods to feed all survivors for every week or more.
In Sekiro: Shadows Die Twice, saké is an obtainable item from bosses and thru exploring the grounds of Ashina. Giving rice wine to specific characters unlocks key conversation responses that help players understand the plot and characters better, besides alluding to a real-life ceremony in Japan. And after sharing a cup of saké or two, players might even score hints on some bosses’ weaknesses.
The bottom line of food and drink is that whether or not they are tangible or virtual, they play vital roles in our lives. From sustenance to healing, forging relationships, culture, and aesthetics, food will remain an element of our lives and can still reflect aspects of our routines and aspirations.